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Старый 31.05.2010, 19:10
kukushonka kukushonka вне форума
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Регистрация: 26.05.2010
Сообщения: 3
Репутация: 10
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Готово (:, теперь следующая проблема, нужно вращать ромбик во время движения и масштабирования, не подскажете последний раз? =) Код:

Код:
unit Unit1;

interface

uses
  Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
  Dialogs, StdCtrls, ExtCtrls;

type
  TForm1 = class(TForm)
    Button1: TButton;
    Button2: TButton;
    Button3: TButton;
    Timer1: TTimer;
    procedure Button2Click(Sender: TObject);
    procedure Timer1Timer(Sender: TObject);
    procedure Button1Click(Sender: TObject);
    procedure Button3Click(Sender: TObject);
  private
    { Private declarations }
  public
    { Public declarations }
  end;

var
  Form1: TForm1;

implementation

{$R *.dfm}
var xc,yc,x1,x2,x3,y1,y2,y3,x4,y4,f,xc1,yc1,kx,ky,z:real;
  i,fi,dfi:integer;
const r=200;

procedure risunok;
begin
form1.canvas.moveto(100,260);
form1.canvas.lineto(60,300);
form1.canvas.lineto(100,340);
form1.canvas.lineto(140,300);
form1.canvas.lineto(100,260);
end;
procedure TForm1.Button1Click(Sender: TObject);
begin
form1.canvas.rectangle(0,0,clientwidth,clientheight-100);
risunok;
end;
procedure TForm1.Button2Click(Sender: TObject);
begin
    timer1.enabled:=true;
    xc1:=350;   fi:=0;   dfi:= 5;
    yc1:=200;  kx:=1; ky:=1;   z:=1;
end;

procedure TForm1.Button3Click(Sender: TObject);
begin
close;
end;

procedure TForm1.Timer1Timer(Sender: TObject);
begin
  form1.Canvas.Rectangle(0,0,clientwidth,clientheight-100);
  z:=z-0.01;
  fi:=fi+dfi;
  xc:=xc1+round(50*cos(fi*pi/180));
  yc:=yc1-round(50*sin(fi*pi/180));
  x1:=xc;
  x2:=xc-40;
  x3:=xc;
  x4:=xc+40;
  y1:=yc-40;
  y2:=yc;
  y3:=yc+40;
  y4:=yc;
 { X1:=xc+round((X1-XC)*cos(fi)+(Y1-YC)*sin(fi));
  y1:=yc+round((Y1-YC)*cos(fi)-(X1-XC)*sin(fi));
  X2:=xc+round((X2-XC)*cos(fi)+(Y2-yc)*sin(fi));
  Y2:=yc+round((Y2-YC)*cos(fi)-(X2-XC)*sin(fi));
  X3:=xc+round((X3-XC)*cos(fi)+(Y3-YC)*sin(fi));
  Y3:=yc+round((Y3-YC)*cos(fi)-(X3-XC)*sin(fi));
  X4:=xc+round((X4-XC)*cos(fi)+(Y4-YC)*sin(fi));
  Y4:=yc+round((Y4-yC)*cos(fi)-(X4-XC)*sin(fi));}
  x1:=xc+Round(x1-xc)*z;
  y1:=yc+Round(y1-yc)*z;
  x2:=xc+Round(x2-xc)*z;
  y2:=yc+Round(y2-yc)*z;
  x3:=xc+Round(x3-xc)*z;
  y3:=yc+Round(y3-yc)*z;
  x4:=xc+Round(x4-xc)*z;
  y4:=yc+Round(y4-yc)*z;
  form1.canvas.moveto(round(x1),round(y1));
  form1.canvas.lineto(round(x2),round(y2));
  form1.canvas.lineto(round(x3),round(y3));
  form1.canvas.lineto(round(x4),round(y4));
  form1.canvas.lineto(round(x1),round(y1));
end;



end.
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