
06.04.2013, 18:55
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LMD-DML
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Регистрация: 12.07.2009
Адрес: Богородское
Сообщения: 3,025
Версия Delphi: D7E
Репутация: 1834
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Цитата:
Сообщение от MDM
...Посмотрите код, где я наврал?...
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Извнт, копаться в коде нету желания, проще рабочий пример привести. Вот исходник кнопки из image`й
Код:
{*******************************************************}
{ }
{ Sprite Button }
{ }
{ Copyright (c) 2004-2005, Михаил Мостовой }
{ (s-mike) }
{ http://forum.sources.ru }
{ http://mikesoft.front.ru }
{ }
{*******************************************************}
unit SpriteBtn;
interface
uses Windows, SysUtils, Classes, Controls, Graphics, Types, Messages;
type
TSpriteButton = class(TGraphicControl)
private
FPicturePressed: TPicture;
FPictureFocused: TPicture;
FPictureNormal: TPicture;
FPictureDisabled: TPicture;
FEnabled: Boolean;
FPressed: Boolean;
FFocused: Boolean;
FDrawing: Boolean;
FTransparent: Boolean;
procedure SetPictureFocused(const Value: TPicture);
procedure SetPicturePressed(const Value: TPicture);
procedure SetPictureNormal(const Value: TPicture);
procedure SetPictureDisabled(const Value: TPicture);
procedure CMMouseEnter(var Message: TMessage); message CM_MOUSEENTER;
procedure CMMouseLeave(var Message: TMessage); message CM_MOUSELEAVE;
procedure OnPictureChange(Sender: TObject);
procedure UpdateButtonState;
procedure SetTransparent(const Value: Boolean);
protected
procedure Paint; override;
procedure MouseDown(Button: TMouseButton; Shift: TShiftState; X, Y: Integer); override;
procedure MouseUp(Button: TMouseButton; Shift: TShiftState; X, Y: Integer); override;
public
constructor Create(AOwner: TComponent); override;
destructor Destroy; override;
published
property Action;
property Anchors;
property Caption;
property Enabled;
property Font;
property ShowHint;
property ParentShowHint;
property OnClick;
property OnMouseDown;
property PictureNormal: TPicture read FPictureNormal write SetPictureNormal;
property PictureFocused: TPicture read FPictureFocused write SetPictureFocused;
property PicturePressed: TPicture read FPicturePressed write SetPicturePressed;
property PictureDisabled: TPicture read FPictureDisabled write SetPictureDisabled;
property Transparent: Boolean read FTransparent write SetTransparent;
end;
procedure Register;
implementation
uses Consts;
procedure Register;
begin
RegisterComponents('MSX Controls', [TSpriteButton]);
end;
{ TSpriteButton }
constructor TSpriteButton.Create(AOwner: TComponent);
begin
inherited;
FEnabled := True;
FPictureNormal := TPicture.Create;
FPictureNormal.OnChange := OnPictureChange;
FPictureFocused := TPicture.Create;
FPicturePressed := TPicture.Create;
FPictureDisabled := TPicture.Create;
FPressed := False;
FFocused := False;
FDrawing := False;
end;
destructor TSpriteButton.Destroy;
begin
FPictureNormal.Free;
FPictureFocused.Free;
FPicturePressed.Free;
FPictureDisabled.Free;
inherited;
end;
procedure TSpriteButton.SetPictureNormal(const Value: TPicture);
begin
PictureNormal.Assign(Value);
if Assigned(Value) then
begin
Width := Value.Width;
Height := Value.Height;
end;
if not FDrawing then Invalidate;
end;
procedure TSpriteButton.SetPictureFocused(const Value: TPicture);
begin
FPictureFocused.Assign(Value);
end;
procedure TSpriteButton.SetPicturePressed(const Value: TPicture);
begin
FPicturePressed.Assign(Value);
end;
procedure TSpriteButton.SetPictureDisabled(const Value: TPicture);
begin
FPictureDisabled.Assign(Value);
end;
procedure TSpriteButton.CMMouseEnter(var Message: TMessage);
begin
if Enabled = False then Exit;
FFocused := True;
if not FDrawing then Invalidate;
end;
procedure TSpriteButton.CMMouseLeave(var Message: TMessage);
begin
if Enabled = False then Exit;
FFocused := False;
if not FDrawing then Invalidate;
end;
procedure TSpriteButton.MouseDown(Button: TMouseButton; Shift: TShiftState;
X, Y: Integer);
begin
inherited;
if Enabled = False then Exit;
if Button = mbLeft then
begin
FPressed := True;
FFocused := True;
if not FDrawing then Invalidate;
end;
end;
procedure TSpriteButton.MouseUp(Button: TMouseButton; Shift: TShiftState;
X, Y: Integer);
begin
if Enabled = False then Exit;
if Button = mbLeft then
begin
FPressed := False;
if not FDrawing then Invalidate;
end;
inherited;
end;
procedure TSpriteButton.OnPictureChange(Sender: TObject);
begin
Width := PictureNormal.Width;
Height := PictureNormal.Height;
if not FDrawing then Invalidate;
end;
procedure TSpriteButton.UpdateButtonState;
var
Picture: TPicture;
begin
if Enabled then
begin
if not (csDesigning in ComponentState) then
begin
if (FPressed and FFocused) then Picture := PicturePressed
else
if (not FPressed and FFocused) then Picture := PictureFocused
else
Picture := PictureNormal;
end else Picture := PictureNormal;
end else begin
FFocused := False;
FPressed := False;
Picture := PictureDisabled;
end;
if (Picture <> PictureNormal) and
((Picture.Width = 0) or (Picture.Height = 0)) then Picture := PictureNormal;
if (csDesigning in ComponentState) and
((not Assigned(Picture.Graphic)) or (Picture.Width = 0) or (Picture.Height = 0))
then begin
with Canvas do
begin
Pen.Style := psDash;
Pen.Color := clBlack;
Brush.Color := Color;
Brush.Style := bsSolid;
Rectangle(0, 0, Width, Height);
end;
Exit;
end;
if Assigned(Picture.Graphic) then
begin
if not ((Picture.Graphic is TMetaFile) or (Picture.Graphic is TIcon)) then
Picture.Graphic.Transparent := FTransparent;
Canvas.Draw(0, 0, Picture.Graphic);
end;
end;
procedure TSpriteButton.Paint;
var
R: TRect;
begin
if FDrawing then Exit;
FDrawing := True;
try
UpdateButtonState;
if Caption <> '' then
begin
R := ClientRect;
Canvas.Font.Assign(Font);
Canvas.Brush.Style := bsClear;
R := ClientRect;
R.Top := 0;
R.Bottom := 0;
Inc(R.Left, 14);
Dec(R.Right, 14);
DrawText(Canvas.Handle,PChar(Caption), -1, R, DT_WORDBREAK or DT_CALCRECT);
R.Right := ClientWidth - 14;
R.Top := (ClientHeight - (R.Bottom - R.Top)) div 2;
R.Bottom := ClientHeight;
DrawText(Canvas.Handle, PChar(Caption), -1, R, DT_WORDBREAK or DT_CENTER);
end;
finally
FDrawing := False;
end;
end;
procedure TSpriteButton.SetTransparent(const Value: Boolean);
begin
if Value <> FTransparent then
begin
FTransparent := Value;
if not FDrawing then Invalidate;
end;
end;
end. //©Drkb::01242
Здесь кстати, реализованы события leave и move...
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